Train Station

I saw this picture on Reddit or something, and I decided to recreate it. There were other decorations I wanted to put in the train station, like a Goblin-themed vending machine and better-looking torches. I needed to wrap it up and move on. To build the environment, I re-used the tileset that I made for my Wave Function Collapse level editor. Rather than copying the tiles into this blender file and arranging the tiles by hand, I was able to use my level editor in Godot, then snapshot the scene using PackedScene, and export the tscn as GLTF, which I then imported in Blender. ...

Steven Landow

My First Character Models

These are a few of the first things I ever made in Blender. It turns out characters are way harder than hard surface. Legfish Literally the first completed model I ever made in Blender. For this, I used a Skin Modifier and Subdivision Surface based workflow. Joey Carlino has some great tutorials for this on YouTube. A nice starting point, but a bit finnicky. Cat Knight I read the first few chapters of The Animator’s Survival Kit because Mixamo animations look pretty bad on stylized characters, and winging it produced wasn’t working either. I’m never going to be a professional animator, but it’s nice to be able to throw things together for my own use. So this is my first run cycle. ...

Steven Landow