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    <title>Architecture on Steven&#39;s blog</title>
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    <description>Recent content in Architecture on Steven&#39;s blog</description>
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      <title>Train Station</title>
      <link>https://landow.dev/posts/train/</link>
      <pubDate>Tue, 20 Dec 2022 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;I saw &lt;a href=&#34;https://joshuaautumn.artstation.com/projects/qAmeAz&#34;&gt;this&lt;/a&gt; picture on
Reddit or something, and I decided to recreate it. There were other decorations
I wanted to put in the train station, like a Goblin-themed vending machine and
better-looking torches. I needed to wrap it up and move on.
To build the environment, I re-used the tileset that I made for my &lt;a href=&#34;https://landow.dev/tech/wfc-02-advanced-wfc/&#34;&gt;Wave Function
Collapse&lt;/a&gt; level editor. Rather than copying the tiles into this blender file and
arranging the tiles by hand, I was able to use my level editor in Godot, then
snapshot the scene using
&lt;a href=&#34;https://docs.godotengine.org/en/stable/classes/class_packedscene.html&#34;&gt;PackedScene&lt;/a&gt;,
and export the &lt;code&gt;tscn&lt;/code&gt; as GLTF, which I then imported in Blender.&lt;/p&gt;</description>
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